I was really enjoying the game but I ran into the same problem the other commenter had where the dialogue kept on looping. It's too bad because I really wanted to see the ending.
A few weeks ago, while digging around your backyard, you — the renowned Detective Doglas — found the bones of the Sherlock Bones, who disappeared from the city half a year ago. With your trusty assistant Max and Bones's old partner Winston, investigate your suspects using the evidence you've gathered and find out the dog behind the murder.
Keana Almario - character and background art, script editing, implementation, project management
Patrick Li - character concepts, script, implementation
Lucas Hitchcock - logo, UI art
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I'm not sure what I did, or if it was the game, but the dialogue looped right at the end for me. At the part where Doglas says "I think I know who the mastermind of this case is", the next line is Max repeating the usual "Welcome back, Detective!" and so on and so on. I've clicked for a while now and I'm sure it's not going to proceed.
But before that part I really enjoyed this game. I love the worldbuilding of this dog world that's been created, and also Max is adorable. 10/10 borks. Plus I've had this hunch of who was the killer from the start and everything I've found out so far seems to point in that direction :D
Oh no, sorry for the late reply! That's definitely something we should look into! Thanks for telling us and rating Max so well. :)
Very cute and interesting! I liked all the dog puns :D